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	<title>Describe Services, Benefits, Projects, and Inventions: Recent Comments</title>
	<updated>2008-05-17T21:44:04Z</updated>
	<id>http://mainsiteinfo-blog.cannonclubonline.com/comments/atom.aspx</id>
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	<generator uri="http://app.onlinequickblog.com/" version="2.0">Quick Blog</generator>
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		<title>Comment on Professional Simulated Nascar Racing Facilities - Bids For 40% Ownership &amp; Capital Infusion For Primary TWRL Racing are being requested</title>
		<link rel="alternate" href="http://mainsiteinfo-blog.cannonclubonline.com/2006/04/29/professional-simulated-nascar-racing-facilities.aspx#comment-251340" />
		<id>tag:mainsiteinfo-blog.cannonclubonline.com,2007-02-11:251340</id>
		<author>
			<name>Jake</name>
			<uri>http://www.aquacoolusa.com</uri>
		</author>
		<updated>2007-02-11T00:54:21Z</updated>
		<published>2007-02-11T00:46:14Z</published>
		<content type="html"><![CDATA[Video Games as a Professional<br>Don't Tell the Kids: Computer Games Can Make You Rich<br>Players in South Korea Do It Full Time, and Lucky Few Have Six-Figure Incomes<br>By MEI FONG <br>Staff Reporter of The Wall Street Journal<br>May 21, 2004; Page A1 <br> <br>SEOUL, South Korea -- At age 24, Lim Yo-Hwan plays computer games all day, makes a six-figure income doing it and has thousands of adoring fans. <br> <br>Computer games have become a spectator sport here, and Mr. Lim is a star. In a packed Seoul television studio recently, Mr. Lim stood combat-ready in a military-style white tunic with epaulettes, his spiky hairdo set off by shiny silver headphones. Tapping frantically at a keyboard, Mr. Lim built a virtual empire and launched a daring attack on enemy forces in an imaginary electronic galaxy -- and was defeated -- all within five minutes. <br> <br>Broadcast on cable TV, his moves were also displayed on screen before 300 fans in the studio, who cheered, cried and smacked noisemakers to show support. "I never miss a match" of his, said Jung Eun-young, 28, who stood in line for 14 hours for her front-row seat. <br> <br>As electronic games attract big-dollar deals with sports leagues, Hollywood and advertisers, more gamers are starting to face off in professional venues. The payoffs are particularly rich here in Korea, where there's enough commercial and cultural support for a community of pros to earn a living and maybe even get rich. <br> <br>Three Korean cable TV channels broadcast matches 24 hours a day. Live matches take place every week here in Seoul, and are draw as many customers as movies. This gaming mecca is even drawing young men from all over the world, who are lured by prospects of fame and fortune. <br> <br>Last year, Mr. Lim made about $300,000 from player fees and commercials. Another top earner, Hung Jin-Ho, whose fingers are insured for $60,000, recently signed a three-year deal with telecom provider KTF Co. that will pay him $480,000 altogether. <br> <br>Computer games began taking off in Korea five years ago when the government rolled out a nationwide high-speed Internet system. Instead of buying expensive consoles or handheld games, which weren't widely available here then, teens began facing off on the Internet. <br> <br>Companies ranging from Samsung Electronics to Coca-Cola Co. started sponsoring tournaments, and some even adopted teams. Now there's a formal system to identify and groom potential champions by coaches and talent spotters under the auspices of the Korean Pro-Gamers Association. Sponsored pros like Mr. Lim live together as teams and practice as strenuously as martial arts devotees do. <br> <br>'Work, Not Fun' <br> <br>"It's work, not fun," says Mr. Lim, who trains 10 hours a day with his eight teammates and their coach in a two-bedroom apartment, where they also live, in southern Seoul. His team, called T1, recently switched sponsors from California chip maker Advanced Micro Devices to South Korea's biggest telecom provider, SK Telecom. They are planning to buy a van and move to a bigger]]></content>
	</entry>
	<entry>
		<title>Comment on Professional Simulated Nascar Racing Facilities - Bids For 40% Ownership &amp; Capital Infusion For Primary TWRL Racing are being requested</title>
		<link rel="alternate" href="http://mainsiteinfo-blog.cannonclubonline.com/2006/04/29/professional-simulated-nascar-racing-facilities.aspx#comment-36901" />
		<id>tag:mainsiteinfo-blog.cannonclubonline.com,2006-05-06:36901</id>
		<author>
			<name>Tom Cerrato</name>
			<uri>www.officialraceforcash.com</uri>
		</author>
		<updated>2006-05-06T18:08:18Z</updated>
		<published>2006-05-06T18:08:18Z</published>
		<content type="html"><![CDATA[If you receive a letter like this from me, then you know that I’m very interested in your quick response.  I decided to post this item as a comment on www.cannonclubonline.com quick blog just to perhaps call your attention to the fantastic opportunity that may pass you by if you perchance fail to read or receive the emails and letters I’m currently sending to collegues, friends, and potential investors I am currently aware of.  This list will grow soon but, if interested beforehand please feel free to drop me a line.  Tom Cerrato – www.officialraceforcash.com<br><br><br>Hi Randy,<br> <br>First I am a big sprint car fan, love ratbag.....<br> <br>This business plan is protected by law and I have all the rights to it.<br>Also I'm a big Nascar fan.<br> <br>I'm not a car racer, only raced motocross in the day. Professional Bass fished all state at football, baseball, and wrestling.  Bowling I was awesome, golfing I was good.  Another words very competitive all my life. <br> <br>I am going to have the first Professional Simulated racing league.  TWRL which stands for The World Racing League.  Only 4 races per day for leagues mon-fri.  Bring in $124,000 month.  $49,600 on 4 Saturdays in open races, and $49,600 for 4 Sundays in open races and 4 division races in Qualified Events restricted to qualifying 43 cars only.  The 4 divisions race on Sundays and bring in $40,000 a month for 500 amateurs, 300 semi-pros, 200 for pros, and 100 super Pro drivers. This can be achieved in the first year and will only grow by the payouts possible.  <br> <br>Are you interested?  Got your attention now???  These are not inflated number. Quite real and very achievable.  What will happen in years when people get wind of how you can "race for cash"<br> <br>I lost my computer business years ago and had this awesome concept for years and I have to get an investor.<br> <br>Maybe we can get together and see what can be done, or maybe you know someone out there??<br> <br>Thanks<br>Tom Cerrato]]></content>
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